The hero is you

Create your universal 3D avatar for VR/AR apps and video games

Scroll down to see how it works
1
Get a 3D scan
Make a bust scan using a 3D-scan capable mobile device
2
Create Your Avatar
Configure your avatar with just a few clicks on our web platform
Get immersed
For the first time ever, YOU are in the game or VR experience
You may wonder, “Can I do THIS with my phone?”

Join our waiting list and get early access to our mobile app!

URANIOM IN THE PRESS
ARE YOU A DEVELOPER?

Using a realistic digital copy of yourself allows for an unprecedented level of immersion.

Let’s work together and offer that to your users once and for all.

The best part is that Uraniom avatars are engine agnostic.
However, we made the integration even easier for:

Request sdk
Discover our key features below
KEY FEATURES
Avatars like native assets
Do NOT change anything. We follow the specs of your native characters.
Facial rigging
Facial animation using bones or blendshapes.
API
Retrieve the avatars easily from our cloud platform.
Polycount
In the same range of your current assets. No performance issues.
Respected artistic direction
We use character bodies and clothes you are already comfortable with.
Ready for production.
Use our tech to create original characters and drastically reduce the workload of your 3D artists.
Portfolio

Virtual workrooms, holographic displays, hardcore video games... Uraniom avatars are UNIVERSAL.

MMO
VR
Augmented Card
AR
The Witcher 3
GAMING
Sketchfab
VR
Holusion
AR
NBA 2K16
GAMING
Bring more immersion to your users.REQUEST SDK
Pioneers explain why it matters
"Choosing an avatar that doesn't look like you when I do know what you look like [...], it's harder to interact with you. Voices in VR, June 2016
Philip Rosedale
Founder of Second Life & Co-founder of High Fidelity
"Although avatars are usually construed as something of our own choosing —a one-way process— the fact is that our avatars come to change how we behave." The Proteus Effect, 2007
Nick Yee & Jeremy Bailenson
Virtual Human Interaction Lab - Stanford University